Press kit
Tiny Harvest: Cozy Farming
A cozy farm game from a tiny indie team, with a new season every month
Tiny Harvest is a relaxing farming game for iPhone, iPad and Android. Players grow crops, craft goods, fill orders, fish, mine and explore the wildlands around their farm, and come back for a few minutes at a time while things grow.
The game is made by one and a half developers, Simon Grimm and Ioannis Preis, and has shipped a new season every month since February 2026, each with its own goals, rewards and events. Coops let friends farm together toward shared goals, and there are no ads anywhere in the game.
Players rate it 4.7★ on the App Store from 880+ ratings, and many of the reviews mention the same thing: the developer reads the feedback and ships the changes.
- Developers Simon Grimm, with Ioannis Preis
- Platforms iPhone, iPad and Android
- Genre Cozy farming, casual simulation
- Price Free to play, optional in-app purchases, no ads
- Rating 4.7★ on the App Store (880+ ratings)
- Updates A new season every month
- Contact simon@galaxies.dev
What players say
Verbatim App Store reviews, rated 5★. Free to quote with the reviewer's store nickname.
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“Tiny Harvest nails the balance of having a lot to do without any pressure to do it. … Simon is genuinely involved with the community and actually acts on feedback. I reached out with a small suggestion and not only did he respond, he made the change.”
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“Simon, you sir did what no one did before. You made a person who never liked farm games to like a farm game.”
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I hope this game wins an App Store award.
“It’s super casual and easy to pick up, whether you just want to relax or play for a few minutes when you’re bored. … Clean, minimalist, very iOS-friendly design, but still has good art and well-made icons.”
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“There was a Reddit post where someone requested a really in depth feature, and it was literally implemented into the game 4 days later.”
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“…when you progress far enough, you can almost play this as a more active instead of idle game with the amount of processing, gathering, fishing, and order fulfilling to do.”
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“There are some great social elements that add to the experience without making it feel stressful. You don’t compete against others, you grow together.”
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“Bellissimo gioco di simulazione di una fattoria, diverso dal solito, molto più strategico e senza fronzoli”
Translation: “Beautiful farm simulation game, different from the usual, much more strategic and without frills”
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“Tiny Harvest really has soul behind it, there’s always something to work towards, The community is amazing, The developer really listens to the community…”
Key features
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Grow, craft, deliver
Dozens of crops, 240+ recipes across a valley of crafting buildings, and animals to look after.
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Fish, mine and explore
A lake, a mine and the wildlands add something to do beyond the farm.
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A new season every month
Each month brings fresh goals, rewards and limited-time events.
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Coops with friends
Join a coop, work toward shared weekly goals and visit each other’s farms. Or play solo.
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No ads
No pop-ups and no videos. Free to play with optional in-app purchases.
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Short sessions
Crops grow and goods get crafted while you’re away. Drop in for a few minutes whenever you like.
Key art
Tap an image for the full-resolution WebP. Free to use in coverage of Tiny Harvest.
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Farm, kitchen and adventures
Three screens in front of the farmhouse porch at sunrise. 2400 × 1350.
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Orders, merchant and boat
Villager orders, the traveling merchant and a boat delivery by the pond. 2400 × 1350.
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The farm
The crop grid on a firefly-lit meadow. 1200 × 1600.
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Adventures
Forest, River and Mountain expeditions over a painted valley. 1200 × 1600.
Screenshots
Tap a screenshot for the full-resolution PNG.
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Your farm
Plant, harvest and build at your own pace. Crops never wither.
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Crafting
Turn harvests into flour, preserves, rope and hundreds of other goods.
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Orders
Fill contracts for coins, XP and rare items.
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Adventures
Fish, mine and explore the wildlands for rare materials.
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Market
Trade goods with other farmers.
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Expeditions
Send out expeditions for rare rewards.
App icon
1024 × 1024 PNG. Please don't crop or recolour it.
Download icon (PNG)About the team
Simon Grimm is an independent developer from Münster, Germany. For most of his career he built apps and taught other developers how to build theirs, with hundreds of tutorials and a YouTube channel of around 125k subscribers.
Tiny Harvest started as a small experiment: could he build a game with the tools he already knew from app development? The side project turned into a real indie game with players on iOS and Android, a new season every month and a community that shapes what gets built next.
Today the team is one and a half developers: Simon leads the game, and Ioannis Preis helps build a lot of it alongside him.
Get in touch
For interviews, review codes or more assets, email Simon at simon@galaxies.dev.